The original story by VGC’s Chris Scullion was titled: Deus Ex: Mankind Divided composer has released a collection of unused […]

On AI art
Because I mentioned Deviantart’s AI art generator briefly in a rrecent post (and because I’ve been slacking a bit on […]

The Platner vacancy
…well, that happened. It was interesting to watch the Democratic party faithful and their ttought processes in re: Graham Platner’s […]

On red and blue buttons
Long-time readers (ha) might have caught occasional mention of my news-reading habits, in which I limit my rage-bait media consumption. […]

Revisiting Stacklands, and wondering why afterward
Stacklands is a village-management game with an extremely minimal aesthetic – it’s all cards. Your villagers are cards, buildings are […]

Grass

Maybe Deviantart thought we had too many discoverability options
Where the fuck did Deviantart’s “popular” page go? …not that I discovered a lot of new art there lately, because […]

Sprawl Zero (demo) – …that’s better
Sprawl Zero is the prequel to a game that’s on my wishlist but that I haven’t gotten around to yet, […]

Lootbane (demo) – meh
Lootbane is a semi-auto-battler. You choose between different paths, gear up, stat up, and gather a few followers; then once […]
That Claude/Hermes “bug” is sus AF
TIL, via passing mention in a video about a different bit of AI business-model fuckery, that Claude Code users recently […]